@ cookieman620 If you still need help, heres what were gonna do. Use a mounting tool, I personally use PowerISO, usually you just right click the big 8GB file u downloaded from here and scroll 'to your mounting tool from the screen' and click on Mount to H: Drive (or some similar Letter Drive). You can look it up and find one on 'the pirate bay' or if you are already using something similar then go ahead and use it.
Go to My computer, open the Drive which the 8GB file is mounted on and open in. You will now see a bunch of folders, the one that interests you is called: Captain's VgHD DVD 105. Right click VgHD folder and click copy. Now paste the folder to wherever you like, I chose to paste it in My Documents, so you should do the same untill you understand how proper file locations are crucial.
(If you get an error with your antivirus while the files were being copied over, then you will have to disable the antivirus and redo the whole copying over while your anti virus is disabled). After the copying is completed, re-activate your anti virus and if you get more conflictions with it saying you have infected files, simply add those flie paths to the ignore/exceptions list in your anti virus. Go back to My computer and open the mounted 8GB file again. Now we are interested in the folders that start with a letter-followed by numbers.
Select all those files and right click to copy them (or ctrl+c). Go to the VgHD folder that was copied to My Documents. You should see 4 folders in there. Open the Models folder and Paste all those files we copied from step 9. Its going to take some time so be patient. Once that is done, go back to VgHD folder and look up a file called 'VgHDreg 1.0.4.75 fixing tool' run it.
You should now see 3 areas under the big logo, and they should all say 'Not Installed', click on Install fix, and it should automatically fill in the 3 areas with file/folder paths. They should be something like this: C:Usersuser nameDocumentsVgHD C:Usersuser nameDocumentsVgHDModels C:Usersuser nameDocumentsVgHDData 14. Now simply click the red X. Now find a file named: 'DelModelsList&StartAgain' run it, you should see a black small box in your task bar, and it will have something spinning in it, that means its working correctly. The popup window should close on its own. Now find that logo with something spinning in it, and now it should have V in it, so right click it and click My Collection. It might take a few seconds for it to be click-able so try in a few seconds again.
Xilisoft DVD Creator allows you to specify NTSC or PAL format, adjust 4:3 or 16:9 video aspect, and either movie disc. So easy to use and fast than ever before, just one click to movie or convert AVI to DVD, MPEG to DVD! The DVD Creator, i.e. 4 equals 5 proof. No DVD maker supports so comprehensive video formats like Xilisoft DVD Creator! DVD maker, is also DVD which provides so many brilliant DVD menus for your DVD authoring, supports DVD-R, DVD+R, DVD-RW and DVD+RW.
On the top right use the filters to filter out the 'Not Downloaded' ones and see all the models that you now have:D 18.
Re: Steam offline: i run into those hurdles too. Usually what i do is keep my laptop in offline mode by default and connect when i buy/update something. The worst bullshit is being unable to launch steam after youve updated it on one computer, but not the offline laptop. Then you cant run it at all until you get a connection. Your critique of Magic 2014 reminded me of my time spent playing Yugioh DS games back in the day.
It handled all the interrupts and weird bullshit pretty well. The game would prompt you to activate counters/whatever if you had a move available through the different phases of a turn (yours or theirs). If you held down the L button, you could skip those dialogues. If you held down R, you could force one to pop up. Plus it had the 'beat shitty AI decks, unlock better cards' system you were talking about.
I'm going to pretend this is a question, but it's really a public service announcement. Q: What's the most awesome place in the US to visit? A: Skully knows. It's the City Museum in St. Example of actual series of events that occurred on my one visit there: 1) Walk in front door.
Program Tv
Purchase booze. Consume booze.
Get lost in some caves. 2) Find self in deserted fun house full of pinball machines. Play pinball. 3) Guy in tux walks up to wall beside pinball machine and pushes a tile.
Wall revolves, revealing secret passage. 4) Arrive at apparent wedding reception. Given a free drink. Dance with pretty bridesmaid. Exit party via slide.
Slide goes down several stories and through a shark tank. 5) Spend rest of evening trying to find party again. Instead find another hidden bar. Close enough. So get your sorry asses to St.
Louis before this place inevitably gets shut down for being too awesome to actually be real. It's interesting to hear you talk about Play Coins as an incentive to exercise, which it probably does, but it's more an incentive to keep your 3DS on and in sleep mode as much as possible to promote StreetPass. Though it seems they've accepted that such a feature doesn't work very well here compared to Japan and have recently launched a StreetPass Relay system using their various Nintendo Zone hotspots. How do you guys feel about StreetPass and SpotPass (the latter being the 3DS's version of WiiConnect24), anyways? I didn't get the impression that you were fond of keeping your 3DS on your person.
Sorry to hear about your Steam woes, Jick. To add another data point: I pulled out my desktop computer's hard drive and put it in a drive enclosure to use it as an external drive for my laptop. I navigated to Steam Settings Downloads Steam Library Folders, Add Library Folder, selected the Steam folder on the external drive, and all of those installed games run flawlessly, and as far as I can tell, with the save files intact. I've got games installed on both internal and external, and the Library list populates based on whether or not the external drive is on.
What I'd been doing before that was running a different Steam executable based on which games I wanted to play. I used to think that Street Fighter 2 was a game of perfect information and with no randomness, like a twitchy version of chess.
But it turns out that there are a few places in the game with randomness (like when two players try to throw each other at the same time, the tie is broken randomly). One place that uses an RNG manifests a neat design decision. Originally, the time window for performing special moves was small and there was little leniency. That made it too hard for anyone but the best players to perform special moves. So, they made the leniency for inputting special moves vary randomly. This rewards skill, but also makes it possible for new players to sometimes pull off special moves.
So, dragon punches are hard but not impossible to pull off at first. Can you think of any other games that secretly hide randomness in places where it seems like there is no randomness? Or how about other games where there is an RNG there to help new players, but skilled play mitigates the effects of the RNG entirely? Info rather than a question but: Back in the mists of f.ck-knows-when (I listen sporadically and out of order) you were discussing crosswords, and if there are decent entry-level-ish cryptics out there. The (UK) Guardian has free crosswords available online: - not just current, but also a massive back catalogue.
This includes a daily cryptic puzzle and a weekly 'quiptic' (updated on a Monday). The latter is specifically what you're after - a less obscure and more easily parsable puzzle. Also, it's worth knowing that the daily cryptics typically get harder through the week - Monday's usually being fairly simple, Thurs/Friday (and the Saturday prize puzzle) getting much more involved. They use a fairly small pool of setters, so you can quickly get to know their styles / favourite tricks / difficulty levels. Solutions are given on the site, but for learning I'd also recommend the crossword blog which has solutions with explanations for a lot of UK newspaper crosswords, including those guardian ones. Mostly response/info. Hey Jick and crew, you guys were talking about Zelda speedruns and the different kinds of them wanting them to be less or more glitchy.
It's game specific but generally speaking most games have multiple categories decided upon by the community of speedrunners of that game, the baselines being any% (finishing the game with any percentage of completion) and 100% (finishing the game with 100% completion). Those 2 terms came from the old days of Metroid Prime speed running, any% basically being 'Finish the game as fast as possible'. For games that have such big amount of optional content (whether it be on purpose or because of the glitches that let you skip usually non-optional content) there are additional categories. There may also be categories based upon the usage or non usage of certain glitches if said glitches are big enough and change the route drastically enough that people want to run the game with/without them. A good example of that would be any% Ocarina of time (OoT henceforth) and any% OoT no RBA/WW (Reverse Bottle Adventure. No Wrong warp). RBA/WW being the names of the specific glitches that you were talking about in the episode (you can look up specifics on how those glitches work by googling those names).
Some categories are only done for racing purposes (for example master sword race in Wind Waker). If you're interested in just watching live speed runs done by people and talking to them, you can see a bunch. I personally don't speed run anymore but I used to run Dark Souls. Though I still theorycraft and create speed run routes for Dark Souls and help optimize the existing routes (and there's a facet of speedrunning most people never get to see, planning out routes and optimizing them).
And one last note you mentioned on that idle thumbs episode you were on Jick about how there's no more knowledge that's going to be exclusive to those who were there because of the internet, specifically the sort of history of speedrunning for each game is one of those things. There's nowhere written down the progression and things people did back in the day for Dark souls routing, how our routes changed and evolved as more glitches were found, who found them and when, me and a few other guys just know because we were there.
Actual question, you going to go back and check out Path of Exile again since it got it's 1.0 release, the new content is pretty cool. Master of Magic 3. Space Quest 4. The Lurking Horror 6. Marathon 2 7.
World of Goo 8. Warcraft 3 9. Star Control 2 10. Psychonauts 11. Scorched Earth 12. Dungeons of Dredmor 13.
Eye of the Beholder 14. Eye of the Beholder 2 15. Might and Magic III 16.
Castlevania 2 18. Beyond Good and Evil 19. Farmville 20.
Castleville 21. Metroid 2 22. Cave Story 24. Dungeon Keeper 2 25. Left 4 Dead 2 26. The Fool's Errand 27.
Neptune's Pride 28. Super Mario RPG 29.
Gravity Bone 30. Dear Esther 31. Various 7DRL Entries 32.
Apollo 18+20 33. Amnesia: The Dark Descent 35. Kid Icarus (NES) 37. Quest For Glory 1 41.
Ticket to Ride Pocket 42. The Stacks 44.
The Binding of Isaac 47. Kingdom Rush (iOS) 48.
Ultima IV 49. Vampire: The Masquerade - Bloodlines 51. Sid Meier's Covert Action 52. The Legend of Zelda 55.
Zelda 2: The Adventure of Link 56. A Link to the Past 57. Dungeon Story; Bad Piggies; Kumo Lumo 58. Kumo Lumo 59.
Bad Piggies 60. Full Throttle 62.
Life Force 63. Paper Mario 64. Waking Mars 65. Thomas Was Alone 66. Little Inferno 68. Antichamber 69. System Shock 2 70.
Adventure 71. Dark Castle 72. Commander Keen 73.
DuckTales (NES) 74. Howling Dogs 75. Yoshi's Island 76. Super Metroid 77.
Knights of the Old Republic 78. Bionic Commando (NES) 79. Enchanter 80. Kentucky Route Zero 81. Hotline: Miami 82.
Save the Date 83. Tiny Thief 84. Alpha Protocol 85. Ittle Dew 86. Year Walk 87.
The Bridge 88. Link's Awakening 89. Nord and Bert Couldn't Make Head or Tail of It 90.
Seven Grand Steps 91. Experimental Game Pack #1 92. MirrorMoon EP 93. The Stanley Parable 95.
I Have No Mouth and I Must Scream. You guys have talked a lot about games that are heavy on writing and art but light on gameplay, like The Walking Dead, Gone Home and Dear Esther. A common yet valid complaint about these games is that they suffer from their lack of gameplay and are sometimes looked down on as lesser games as a result of this. My question is this: Where do you think the line between a game and an interactive art piece is in the mind of a player? How should developers approach this line? What games have you played that have succeeded in combining gameplay with art and abundant writing to form a cohesive whole? This isnt really a question so much as it is a communication, but could you run noise removal on your podcasts?
It takes about 40 seconds and it improves the listenability a lot here is a handy dandy guide. Just select some empty space filled with static, get the noise profile, then select all and run removal. Is a clip i immortalized forever expounding the benefits Could you also post a before clip? Also there is no fucking way I'm gonna use Audacity for anything. I'll see if I can figure out how to do the same thing in the software I use. I've had really terrible luck with it in the past - one show Riff's recording was super super noisy, and I couldn't get the noise out without also making him sound like a gross robot, and it was ultimately unusable.
Remote shows are such a nightmare. I can see why other podcasts straight up refuse to do them. Skully's track on the Monday show and Riff's track (ha ha, Riffstrax) on the Thursday one are impossible to control from here, and the room noise. The room noise. EDIT: I found REAPER's built-in tool for doing it and it seems pretty okay.
I will try it on the next couple of shows. Thank you for lighting that fire. I don't use Linux and GIMP is incomprehensible but I've found Audacity to be one of the most intuitive interfaces I've used. Everything does exactly what I'd think it would do and all the options are exactly where I'd put them.
Everything about this, I agree. GIMP is stupid complicated, but I've never had issues with Audacity. Everything there just makes so much sense. I might have had to look something up once? But otherwise, I think it's actually a nice UI: sensible and minimal. Now for audio programs that I had UI problems with, Reason scared the every-loving-crap out of me the first time I used it.
But that's because it does, well, almost everything, and is definitely aimed at someone with higher expertise than I had. (But all that is moot, I suppose, since besides being in a different league entirely, it's also certainly not an open source thing.).
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If you would like to mount and run the program simply get this torrent. And tnstall it.Now you can Mount and Run. #################################### - How to Mount and RUN - #################################### 1: Mount the ISO. 2: Open the Drive that you mounted the ISO on. 3: Open the VgHD folder and Double click 'VgHDreg 1.0.4.75 fixing tool.exe' 3/1:.DO NOT CLEAN REGISTRY. 4: Click 'Install Fix', Click YES, then close. 5: Double click the DesktopVideoPlayer main executable.THE RED V- 4: ENJOY.
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